m.descalzo.perez m.descalzo.perez
  • Joined on Mar 06, 2020
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m.descalzo.perez pushed to testing at m.descalzo.perez/Chess_GUI

10 months ago

m.descalzo.perez pushed to testing at m.descalzo.perez/Chess_GUI

  • b2ffc7ee0b Properly detecting every kind of check now!

10 months ago

m.descalzo.perez pushed to testing at m.descalzo.perez/Chess_GUI

  • 66d97edf3e Can detect check comming from a knight or a pawn

10 months ago

m.descalzo.perez pushed to testing at m.descalzo.perez/Chess_GUI

  • 98ca6198f6 Started working on the check detection.

10 months ago

m.descalzo.perez pushed to testing at m.descalzo.perez/Chess_GUI

  • ed3f1177c5 Added a config to change the point of view of the board. If pointOfView=BLACK the board will be rendered from black's perspective, else, it will be rendered from white's perspective. This variable can be changed at will at any moment during the game.

10 months ago

m.descalzo.perez pushed to master at m.descalzo.perez/Chess_GUI

  • ed3f1177c5 Added a config to change the point of view of the board. If pointOfView=BLACK the board will be rendered from black's perspective, else, it will be rendered from white's perspective. This variable can be changed at will at any moment during the game.
  • 29560197e3 Divided the program into a main.c file and a libchessgui.h file in order to make the code more readable.
  • Compare 2 commits »

10 months ago

m.descalzo.perez pushed to testing at m.descalzo.perez/Chess_GUI

  • 29560197e3 Divided the program into a main.c file and a libchessgui.h file in order to make the code more readable.

10 months ago

m.descalzo.perez pushed to master at m.descalzo.perez/Chess_GUI

  • e03af9f902 Now the game detects pseduo legal moves. It doesn't detects check yet.
  • c32eee2230 Implemented the Pawn move, with en passant, and the King move.
  • 801418a539 Now, when a move is made, the starting square and the destination square are drawn with a different colour, in order to se what the last move has been.
  • 337f80e9ce Now, every time a move is played a sound is reproduced. One for captures and one of regular moves
  • Compare 4 commits »

11 months ago

m.descalzo.perez pushed to testing at m.descalzo.perez/Chess_GUI

  • e03af9f902 Now the game detects pseduo legal moves. It doesn't detects check yet.

11 months ago

m.descalzo.perez pushed to testing at m.descalzo.perez/Chess_GUI

  • c32eee2230 Implemented the Pawn move, with en passant, and the King move.

11 months ago

m.descalzo.perez pushed to testing at m.descalzo.perez/Chess_GUI

  • 801418a539 Now, when a move is made, the starting square and the destination square are drawn with a different colour, in order to se what the last move has been.

11 months ago

m.descalzo.perez pushed to testing at m.descalzo.perez/Chess_GUI

  • 337f80e9ce Now, every time a move is played a sound is reproduced. One for captures and one of regular moves

11 months ago

m.descalzo.perez created branch testing in m.descalzo.perez/Chess_GUI

11 months ago

m.descalzo.perez created branch master in m.descalzo.perez/Chess_GUI

11 months ago

m.descalzo.perez pushed to master at m.descalzo.perez/Chess_GUI

11 months ago

m.descalzo.perez created repository m.descalzo.perez/Chess_GUI

11 months ago